Sentinel

Sentinel

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// Stats

1300Health
0/150Mana
75Attack Damage
100Ability Power
0.6Attack Speed
60Armor
60Magic Resist
1Range

// Ability

Azure Shockwave

Gain 400 / 500 (ap) + 10% (health) max Health Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100 / 150 (ap) magic damage, and are Mana Reaved for 10. Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen. Mana Reave: Increase the Mana cost of the next Ability cast.

Shield Amountap[ 400 / 500 ]
Slam Damageap[ 100 / 150 ]

// Itemized Roles

Main TankPrimaryWarmog's ArmorGargoyle StoneplateSpirit Visage

4-cost AP Tank (game role tag). Tanks take the frontline item set. The classic main tank trio: a huge Health pool, resists that grow as more enemies focus the tank, and healing amplification to stay standing longest.

Main Tank picks can also serve as a Support Tank, holding debuff auras on the carry's side of the board.