Hecarim

Hecarim

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// Stats

1100Health
0/110Mana
50Attack Damage
100Ability Power
0.65Attack Speed
50Armor
50Magic Resist
1Range

// Ability

Spirit of Dread

Gain 50 Armor and Magic Resist for 3 seconds and restore 375 / 475 / 685 (ap) Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 80 / 120 / 195 (ap) magic damage and Stunning them for 1.5 / 1.75 seconds.

Healap[ 375 / 475 / 685 ]
Spell Damageap[ 80 / 120 / 195 ]
Stun Duration[ 1.5 / 1.5 / 1.75 ]

// Itemized Roles

Main TankSolidWarmog's ArmorGargoyle StoneplateSpirit Visage

3-cost AP Tank (game role tag). Tanks take the frontline item set. The classic main tank trio: a huge Health pool, resists that grow as more enemies focus the tank, and healing amplification to stay standing longest.

Main Tank picks can also serve as a Support Tank, holding debuff auras on the carry's side of the board.