
Hunter
5 units
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 3 seconds, they gain 10% Damage Amp.
Tiers
220% 
330% 
445% 
560% 
Data tables
Numbers in the trait text
| Inactive | 2 units | 3 units | 4 units | 5 units | |
|---|---|---|---|---|---|
| 0% | 10% | 10% | 10% | 10% | |
| 0% | 20% | 30% | 45% | 60% | |
| Hunter Duration | 0 | 3 | 3 | 3 | 3 |




