
Hunter
5 units
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 4 seconds, they gain 10% Damage Amp.
Tiers
220% 
330% 
445% 
565% 
Data tables
Hunter numbers
| Inactive | 2 units | 3 units | 4 units | 5 units | |
|---|---|---|---|---|---|
| 0% | 10% | 10% | 10% | 10% | |
| 0% | 20% | 30% | 45% | 65% | |
| Hunter Duration | 0 | 4 | 4 | 4 | 4 |




