
Veigar
// Stats
// Ability
Primordial Burst
Launch a giant blast at the target that deals 200 / 300 / 450 (
) magic damage, increased to 300 / 450 / 675 (
) if they're below 30% max Health.
If they die, permanently gain 2% Ability Power.
// Cast timeline
From the mana bar filling until mana can come in again. No mana comes in during this time.
- attack animation
- attack lands
- attack recovery
- cast window (mana locked)
First cast at 4.50 s with 0.70 attacks per second. Items, traits and damage taken change the mana pace; the cast, effect and channel windows do not.
Step by step, in words
- Mana reaches 30/30: the cast starts and the mana lock goes on (no mana from attacks, ticks or damage taken).
- 0.00 to 0.89 s: cast window. The unit plays its cast animation and its return to idle; it cannot auto attack.
- 0.89 s: unlock. Mana starts again (overflow kept) and a fresh attack starts from zero; it lands at 1.48 s at base attack speed (the attack delay is 41% of the attack animation).
- Attack loop: the attack lands at 41% of the attack animation (mana granted) and unlocks at 70%; a cast that becomes possible at the landing starts at that unlock point, cutting the rest of the attack.
- Mana gain: 7 per attack and 2 per second; combat starts at 0/30.
- Overflow is banked: mana past 30 from attacks or regen is kept through the cast (28/30 plus 7 casts and comes back with 5). Same rule for every champion; only the amounts differ by role.
Measured at 2 stars on a level 8 board the Trait Explorer builds around its traits (optimal tall, its traits at their lowest breakpoint, teammates at 2 stars without items, positioned by role), against a level 8 enemy comp (Elderwood Lux, Ornn, Xayah, Alistar, LeBlanc, Hecarim, Ezreal, Gnar: 3 tanks, 1 melee, 4 ranged, 2 stars), over 20 seconds of combat with real cast times, mana lock and item effects.
Its board: Veigar, Elderwood Lux, Kobuko, Ornn, Rek'Sai, Alistar, Fiddlesticks, Gnar.
// Survivability
Alone, no items, 2 stars: its own damage against a 30 armor / 30 magic resist dummy, and what it soaks under 600 damage per second, half physical, from 4 attackers, over 20 s.
Open in the DPS calculatorOpen in the effective health calculator
| Build | DPS (all targets) | DPS (primary) | |
|---|---|---|---|
| 267 | 267 | Open on the Board | |
| 257 | 257 | Open on the Board | |
| 257 | 257 | Open on the Board | |
| 254 | 254 | Open on the Board | |
| 246 | 246 | Open on the Board |
Builds are ranked by calculated damage: every damage item alone first, then every 3-item combination of the 12 best. Ability model confidence: high. Change the enemies, items and teammates in the calculator.
1-cost ranged AP Caster (game role tag, range 4). It can hold the team Sunder and Burn items for an AD comp; its own AP damage does not profit from the debuff. Mana lock 0.89 s per cast against a 4.8 s fill (16% locked). Casts per minute at base speed 10.6; with Spear of Shojin 15.2, Blue Buff 16.4, a +45% attack speed item 13.3. Flat regen wins clearly: the lock eats most of the cycle, so attacks rarely get to feed mana; take Blue Buff over mana-on-hit. One Sunder item and one Burn item for the team, plus the third item that adds the most calculated damage for Veigar (189 DPS at 2 stars against three 2-star tanks). Ionic Spark, Evenshroud and Sunfire Cape are left out: at range 4 their aura would not reach the enemies.
1-cost ranged AP Caster (game role tag, range 4). As the comp's damage dealer it takes the best calculated damage items. Mana lock 0.89 s per cast against a 4.8 s fill (16% locked). Casts per minute at base speed 10.6; with Spear of Shojin 15.2, Blue Buff 16.4, a +45% attack speed item 13.3. Flat regen wins clearly: the lock eats most of the cycle, so attacks rarely get to feed mana; take Blue Buff over mana-on-hit.
1-cost ranged AP Caster (game role tag, range 4). When another champion carries, it holds the team Shred/Sunder and Burn items. Mana lock 0.89 s per cast against a 4.8 s fill (16% locked). Casts per minute at base speed 10.6; with Spear of Shojin 15.2, Blue Buff 16.4, a +45% attack speed item 13.3. Flat regen wins clearly: the lock eats most of the cycle, so attacks rarely get to feed mana; take Blue Buff over mana-on-hit. One Shred item and one Burn item for the team, plus the third item that adds the most calculated damage for Veigar (222 DPS at 2 stars against three 2-star tanks). Ionic Spark, Evenshroud and Sunfire Cape are left out: at range 4 their aura would not reach the enemies.