Taric

Taric

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// Stats

1300Health
0/65Mana
55Attack Damage
100Ability Power
0.75Attack Speed
65Armor
65Magic Resist
1Range

// Ability

Emerald Radiance

Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 175 / 350 + 10% (health) max Health Shield to allies within 3 Hexes for 3 seconds. Active: Restore 200 / 300 (ap) Health. Taric and his paired ally deal 100 / 150 (ap) bonus magic damage on their next 2 attacks.

Passive Shield Base[ 175 / 350 ]
Heal Amountap[ 200 / 300 ]
Shatter Bonus Damageap[ 100 / 150 ]

// Itemized Roles

Main TankPrimaryWarmog's ArmorGargoyle StoneplateSpirit Visage

5-cost AP Tank (game role tag). Tanks take the frontline item set. The classic main tank trio: a huge Health pool, resists that grow as more enemies focus the tank, and healing amplification to stay standing longest.

Main Tank picks can also serve as a Support Tank, holding debuff auras on the carry's side of the board.