AD Tank Champions

AD Tank champions are frontline units built to soak damage and protect the carries; their abilities scale with Attack Damage.

Role mechanics

Mana from damage: 1% of pre-mitigation + 3% of post-mitigation damage taken, up to 42.5 Mana per instance.

Mana lock: after casting, a champion cannot gain Mana for 1 second (longer for some channeled abilities). Attack-speed and mana-on-hit itemization pays off most on champions with cheap, quick casts.

Build a comp in the Trait Explorer →

Yorick
Yorick
1 cost
Scuttlecrab
Scuttlecrab
2 cost
Krug
Krug
3 cost
Rammus
Rammus
3 cost
Vi
Vi
3 cost
Sett
Sett
4 cost