Ezreal

Ezreal

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// Stats

850Health
0/30Mana
45Attack Damage
100Ability Power
0.75Attack Speed
40Armor
40Magic Resist
4Range

// Ability

Forest's Flurry

Blink away from the current target, deal 250 / 375 / 1200% (ad) physical damage to them, and gain 30 / 100% (ap) Attack Speed. Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385 / 580 / 2500% (ad) physical damage, reduced by 25% for each enemy it passes through (minimum 50%).

Normal Cast AD Damage[ 250% / 375% / 1200% ]
AP Attack Speed[ 30% / 30% / 100% ]
Big Cast AD Damage[ 385% / 580% / 2500% ]

// Cast timeline

1.77 smana lock per cast
1.77 scast window

From the mana bar filling until mana can come in again. No mana comes in during this time.

0 / 30mana at start / to cast
+7mana per attack
+2mana per second
0.75attacks per second
0.27 sattack delay: from the start of an attack until it hits
0.27 safter the hit until it can cast or attack again
0.0 s0.75 attacks/s0/30
  • attack animation
  • attack lands
  • attack recovery
  • cast window (mana locked)

First cast at 4.53 s with 0.75 attacks per second. Items, traits and damage taken change the mana pace; the cast, effect and channel windows do not.

Step by step, in words
  1. Mana reaches 30/30: the cast starts and the mana lock goes on (no mana from attacks, ticks or damage taken).
  2. 0.00 to 1.77 s: cast window. The unit plays its cast animation and its return to idle; it cannot auto attack.
  3. 1.77 s: unlock. Mana starts again (overflow kept) and a fresh attack starts from zero; it lands at 2.03 s at base attack speed (the attack delay is 20% of the attack animation).
  4. Attack loop: the attack lands at 20% of the attack animation (mana granted) and unlocks at 40%; a cast that becomes possible at the landing starts at that unlock point, cutting the rest of the attack.
  5. Mana gain: 7 per attack and 2 per second; combat starts at 0/30.
  6. Overflow is banked: mana past 30 from attacks or regen is kept through the cast (28/30 plus 7 casts and comes back with 5). Same rule for every champion; only the amounts differ by role.

// Damage calculation

Measured at 2 stars on a level 8 board the Trait Explorer builds around its traits (optimal tall, its traits at their lowest breakpoint, teammates at 2 stars without items, positioned by role), against a level 8 enemy comp (Elderwood Lux, Ornn, Xayah, Alistar, LeBlanc, Hecarim, Ezreal, Gnar: 3 tanks, 1 melee, 4 ranged, 2 stars), over 20 seconds of combat with real cast times, mana lock and item effects.

Its board: Ezreal, Elderwood Lux, Ornn, Alistar, LeBlanc, Fiddlesticks, Soraka, Gnar.

131DPS with no items
461DPS with the best 3 items
336on the primary target

// Survivability

Alone, no items, 2 stars: its own damage against a 30 armor / 30 magic resist dummy, and what it soaks under 600 damage per second, half physical, from 4 attackers, over 20 s.

87DPS alone
2,142Effective health · dies at 4 s

Open in the DPS calculatorOpen in the effective health calculator

BuildDPS (all targets)DPS (primary)
Infinity EdgeInfinity EdgeGiant Slayer461336Open on the Board
DeathbladeInfinity EdgeInfinity Edge461326Open on the Board
DeathbladeInfinity EdgeGiant Slayer459334Open on the Board
DeathbladeDeathbladeInfinity Edge456323Open on the Board
DeathbladeDeathbladeGiant Slayer455332Open on the Board

Builds are ranked by calculated damage: every damage item alone first, then every 3-item combination of the 12 best. Ability model confidence: high. Change the enemies, items and teammates in the calculator.

// Itemized Roles

Ranged AD CarryPrimaryInfinity EdgeInfinity EdgeGiant Slayer

4-cost ranged AD Caster (game role tag, range 4). As the comp's damage dealer it takes the best calculated damage items. Mana lock 1.77 s per cast against a 4.3 s fill (29% locked). Casts per minute at base speed 9.8; with Spear of Shojin 13.4, Blue Buff 13.9, a +45% attack speed item 11.9. Blue Buff and Spear of Shojin are within 4% of each other, so either keeps the loop rolling; the default mana-per-attack set stays.

Ranged AD SupportSolidLast WhisperRed BuffDeathblade

4-cost ranged AD Caster (game role tag, range 4). When another champion carries, it holds the team Shred/Sunder and Burn items. Mana lock 1.77 s per cast against a 4.3 s fill (29% locked). Casts per minute at base speed 9.8; with Spear of Shojin 13.4, Blue Buff 13.9, a +45% attack speed item 11.9. Blue Buff and Spear of Shojin are within 4% of each other, so either keeps the loop rolling; the default mana-per-attack set stays. One Sunder item and one Burn item for the team, plus the third item that adds the most calculated damage for Ezreal (373 DPS at 2 stars against three 2-star tanks). Ionic Spark, Evenshroud and Sunfire Cape are left out: at range 4 their aura would not reach the enemies.