
Glass Cannon II
Augment
Use Glass Cannon II on the Board →
Effect
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Data tables
Glass Cannon II numbers
| Value | |
|---|---|
| 16% | |
| 25% | |
| 80% | |
| 80% |

Use Glass Cannon II on the Board →
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
| Value | |
|---|---|
| 16% | |
| 25% | |
| 80% | |
| 80% |